Cyril suddenly recalled his past life and discovered he was a character in an otome game—specifically, the loyal butler of Sophia, the story’s notorious villainess. If events unfolded as they did in the game, Sophia would lose the prince to the heroine, spiral into despair, and meet a tragic end. Determined to change her fate, Cyril resolved to remove every obstacle that could push her toward darkness. He nurtured her into a refined, brilliant young woman capable of capturing the prince’s heart. But as he guided her along this path, unexpected developments began to unfold, challenging his carefully laid plans.
Sophia, once destined for ruin, blossomed under Cyril’s guidance, her sharp wit and elegance overshadowing the heroine’s charm. Yet, despite his efforts to steer her toward a happy ending, unforeseen emotions and complications arose. The prince’s attention shifted unpredictably, and Sophia’s own desires no longer aligned with the script Cyril remembered. His meddling had altered far more than just her fate—it had rewritten the entire story.
Now, Cyril found himself entangled in a narrative spiraling beyond his control. The villainess he had raised was no longer just a character in a game but a force of her own, defying expectations at every turn. What began as a mission to save her had transformed into something far more complex, leaving Cyril to question whether he truly held the reins—or if fate had other plans in store.
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